Paul Greveson

Batman: Arkham Origins

Weapon & item 3D models and textures.

While a Technical Artist at Splash Damage, I was heavily involved in planning, designing and implementing various systems in the multiplayer section of Batman: Arkham Origins, the character customization system in particular.

In addition to this, I had the pleasure of making a few of the weapon and item assets. Working from Georgi Simeonov and Andy Porter's concept art, I created these assets from start to finish.

Additional texture work on the RC Airship and Ultrasonic Pulse by Josh Grafton.

Screenshots

Real-time screenshot of the Assault Rifle from Batman: Arkham Origins
Real-time screenshot of the Sawn-Off Shotgun from Batman: Arkham Origins
Real-time screenshot of the Joker's Primary Pistol from Batman: Arkham Origins
Real-time screenshot of the Joker's Secondary Pistol from Batman: Arkham Origins
Real-time screenshot of Bane's Rocket Launcher from Batman: Arkham Origins
Real-time screenshot of the Radio-Controlled Airship item from Batman: Arkham Origins
Real-time screenshot of the Ultrasonic Pulse item from Batman: Arkham Origins